2D Platformer Game First Design Meeting

Date: April 14, 2026

Topic: Brainstorming and initial planning

Attendance


Agenda

  1. Discuss overall game concept/idea
  2. Brainstorm player abilities
  3. Brainstorm enemy design
  4. Brainstorm level design

Unfinished Business from last meeting

Still deciding between fantasy and sci-fi theme.
Also not sure if the player should use a weapon or just movement abilities.


New Business need to talk about

Player and Enemy Abilities

Need to talk about player abilities and enemy abilities.

  • Player can double jump
  • Enemies include drones and ground bots
  • Enemies cannot double jump, but they can move around normally.

Miscellaneous

Questions and random thoughts

Should there be a boss at the end of each level?
Is pixel art realistic for our timeline?
Do we want the game to be hard or more casual?


Diagram

Rough sketch of a level layout:

Sketch of platformer level with platforms, enemies, and obstacles

Audio Recording

Video Recording


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